TreeSet<T>
Specifications
This page describes the interface and encoding for TreeSet<T>
and TreeSet<T>::const_iterator
, and the encodings for their implementations, as the TreeSet<T>
and TreeSet<T>::ConstIter
classes.
Your implementation must support all the functionality described on this page, including meeting the specified complexity. You may not change the names of anything in the interfaces, nor may you change the encodings. However, you will find it useful (and necessary!) to write private helper member functions, but those functions are not part of the interface and are not described in this document.
Many of the operations are the same as the TreeStringSet
from HW6 and are included here for completeness. Additions to the specification will be highlighted in yellow.
Interface
BST Styles
Your class will support three different types of BSTs, which will differ in the way that new values are inserted into the tree. As we did with the Train
class in Homework 4, we define the different behaviors with an enum
declared before your class declaration:
enum bst_style { LEAF, ROOT, RANDOMIZED };
Each TreeSet<T>
instance will use a data member to specify its insertion style. The styles are defined as follows:
- A
LEAF
tree always inserts new values at a leaf. - A
ROOT
tree always inserts new values and moves them to the root. - A
RANDOMIZED
tree uses the randomized tree insertion algorithm described in Week 10, Lesson 2.
The TreeSet<T>
Interface
Your tree class must be named TreeSet<T>
and must support the following operations:
-
A default constructor, which creates an empty
LEAF
tree. -
An
explicit
parameterized constructor that takes one argument: abst_style
(LEAF
,ROOT
, orRANDOMIZED
) -
A parameterized constructor that takes two arguments: a
bst_style
(LEAF
,ROOT
, orRANDOMIZED
) and asize_t
that will be used to seed a random number generator. -
A destructor
-
The copy constructor and assignment operator should be disabled.
-
A
size
member function that- Takes no arguments.
- Returns the number of values in the
TreeSet<T>
, as asize_t
. - Requires \( \Theta(1) \) time.
- Can be called on a read-only tree (i.e.,
const
at the end)
-
An
insert
member function that- Takes takes a
T
by constant reference - Doesn’t return anything (but inserts the item into the tree).
- It is okay to call
insert
with aT
value that is already in the tree. In that case the item is not inserted again.
- It is okay to call
- How it inserts the given item depends on the tree's type (
LEAF
,ROOT
, orRANDOMIZED
), as described above. - Takes \( \mathrm{O}(\mathit{height}) \) time (and \( \mathrm{O}(\log n) \) expected time when the style is
RANDOMIZED
). - After calling
insert
, any iterators that refer to the tree are no longer valid.
- Takes takes a
-
An
exists
member function that- Takes takes a
T
by constant reference - Returns a
bool
indicating whether the item was found in the tree. - Takes \( \mathrm{O}(\textit{height}) \) time (and \( \mathrm{O}(\log n) \) expected time when the style is
RANDOMIZED
). - Can be called on a read-only tree (i.e.,
const
at the end)
- Takes takes a
-
A
height
member function- Takes no arguments.
- Returns an
int
representing the height of the tree- An empty tree has height
-1
(not0
).
- An empty tree has height
- Requires \( \Theta(n) \) time.
- Can be called on read-only trees (i.e.,
const
at the end)
-
An
averageDepth
member function- Takes no arguments.
- Returns a
double
representing the average depth of the tree- An empty tree has average depth
-1
(not0.0/0
).
- An empty tree has average depth
- Requires \( \Theta(n) \) time.
- Can be called on a read-only tree (i.e.,
const
at the end)
-
An
==
and!=
member functions for tree equality.- Returns a bool with the result of the test
- Two trees are equal if they contain the same values (no matter what tree shape!).
- Requires \( \Theta(n) \) time.
- Can be called on read-only trees (i.e.,
const
at the end and on the argument)
- Returns a bool with the result of the test
-
A
printToStream
member function that- Takes an
ostream&
. - Prints the tree out to that stream (the required format was described in the previous homework).
- Returns the same
ostream&
it was passed. - Can be called on a read-only tree (i.e.,
const
at the end)
- Takes an
-
A
printSizesToStream
member function that- Takes an
ostream&
. - Prints the tree's node sizes out to that stream (the required format is descibed in Phase 5).
- Returns the same
ostream&
it was passed. - Can be called on a read-only tree (i.e.,
const
at the end)
- Takes an
-
A
showStatistics
member function that- Takes an
ostream&
. - Prints statistics about the tree to that stream (the required format was descibed in the previous homework).
- Returns the same
ostream&
it was passed. - Can be called on a read-only tree (i.e.,
const
at the end)
- Takes an
-
A
begin
member function that- Takes no arguments.
- Returns a
const_iterator
that is set to the first (least) node of the tree. - Requires \( \mathrm{O}(\mathit{height}) \) time (and \( \mathrm{O}(\log n) \) expected time when the style is
RANDOMIZED
). - Can be called on a read-only tree (i.e.,
const
at the end).
-
A
end
member function that- Takes no arguments.
- Returns a
const_iterator
that refers is set “past the end” of the tree (i.e., past the greatest element). - Requires \(\Theta(1)\) time.
- Can be called on a read-only tree (i.e.,
const
at the end).
You will likely want to define additional (static) private member functions (e.g., recursive helper functions that work on Node*
s), but since those are not part of the interface, they are not included in this specification.
The TreeSet<T>::const_iterator
Interface (and ConstIter
Class)
The TreeSet<T>
should provide a public const_iterator
type that is an alias for a (private) class called ConstIter.
This iterator traverses the tree in sorted order.
This ConstIter
class should provide at least the following operations:
-
A default constructor (either written or intentionally chosen as the synthesized default constructor).
-
A copy constructor (either written or intentionally chosen as the synthesized copy constructor).
-
An assignment operator (either written or intentionally chosen as the synthesized assignment operator).
-
A destructor (either written or intentionally chosen as the synthesized destructor)
-
A member function called
operator*
that returns aconst T&
that doesn't change the iterator itself (i.e., aconst
member function) -
A pre-increment operator (
operator++
) that advances to the next tree item in order (or goes past the end if we were on the last item) returns a reference to itself (i.e., aConstIter&
). -
An equality test (
operator==
) and an inequality test (operator!=
) which each return abool
. When comparing two iterators, we will assume that the iterators refer to the sameTreeSet<T>
object. (If they don't, the behavior will be undefined). We therefore only need to check that the iterators are also at the same point in their traversal of the tree. It should work onconst
const_iterators
.
Your TreeSet<T>
will hold T
s, so your ConstIter
should define the following values to interface nicely with iterator-related functions in the C++ standard library:
using value_type = T;
using reference = const value_type&;
using pointer = const value_type*;
using difference_type = ptrdiff_t;
using iterator_category = std::forward_iterator_tag;
You may want to define additional private member functions, but since those are not part of the interface, they are not included in this specification.
Top-Level Functions
You should also provide a top-level (not member) function operator<<
that defines how to print a TreeSet<T>
. It takes as arguments an ostream&
and a const TreeSet<T>&
; it returns an ostream&
. That operator will call the public printToStream
member function of the TreeSet<T>
class.
Private Encoding
We will not test the private encoding of your TreeSet
, but we recommend the following data members:
- A
Node*
that that points to the tree’s rootNode
. - A
bst_style
that stores the type of insert used by your tree:LEAF
,ROOT
, orRANDOMIZED
. - A
RandUInt32
that stores an instance of the Random Number Generator class we’re providing for you.
…where RandUInt32
is a class we’re providing to make it easier to work with random numbers in C++. It is available on the CS 70 server when you include <cs70/randuint32.hpp>
.
The Private Node
Struct
Inside your TreeSet<T>
class, you will need to represent the nodes of the tree (a TreeSet<T>
is not itself a tree node—it is the overarching object that contains tree nodes but also has other information, such as a count of the number of nodes).
Internally, our encoding for trees requires that each tree node stores exactly (and only) the following information:
- The value stored at that tree node (a
T
). - The number of nodes in this subtree (including this node).
- A pointer to the root of the left subtree (i.e., another node) or
nullptr
if there is no left subtree. - A pointer to the root of the right subtree (i.e., another node) or
nullptr
if there is no right subtree.
(As implied by these requirements, your tree nodes may not have any “parent” pointers going backwards up the tree.)
Node
s are “just data”. They are manipulated entirely by code in the TreeSet<T>
class. You may not implement your nodes as a class.
Hay! If we're storing the size of the subtree in each
Node
, we don't have to store it in theTreeSet<T>
object itself, right?That's right. You had that in the last homework,
but you can get rid of it now .
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