John completed a prototype version with a functional fuel cell/bar and a movable spaceship. The spaceship currently moves along straight paths between states based on the input. A picture below details the state of our progress:
We have used this to complete a new prioritized goal stack, delegated to each team member, as follows for the upcoming week:
Ethan - paths (curve and arrow) |
Eoin - ship movement (rotation along paths) |
John - Start/Finish state (add the path that leads off-screen. Add path from the edge of the screen to a state to denote the starting state.) |
Eoin - Particle emitter/changing colour of flames at back of spaceship |
Bryan - Fuel bar/cell (tap to delete a fuel cell) |
Bryan - Play/stop button functionality (one button that flips to reveal the other) |
John - items |
POST-ALPHA GOALS |
Level Factory |
Menu and menu button |
Saving/persisting level status |
General settings (for example, to toggle in-game audio) |