Week 9


We completed our Test Plan Document and made some progress in polishing up the game. The goal stack has remained relatively unchanged from before the break, though progress has been made on some of the most important spots.

Prior week's goal stack:

Fix restart game functionality.
Fix play button animation bugs.
Fix fuel cell swipe-to-remove bugs.
Add item outline to bottom of screen, make this a necessary win condition.
Design the scene so that it can be loaded from a plist.
Save and persist user progress.
Add general settings (eg. for toggling audio).
Design a bunch of levels according to our plist standard.
Create a fully fleshed-out menu with a level map.

This week's goal stack:

Complete fix of restart game functionality.
Complete fix of play button animation bugs.
Complete fix of fuel cell swipe-to-remove bugs.
Add item outline to bottom of screen, make this a necessary win condition.
Design the scene so that it can be loaded from a plist.
Save and persist user progress.
Add general settings (eg. for toggling audio).
Design a bunch of levels according to our plist standard.
Create a fully fleshed-out menu with a level map.