::Yeah, but not many people on this side of the Pacific have one of those |
On the other hand, the main disadvantage to this method is that, since the player determines the party composition, there is no character development. Zip. Zilch. Nada. So the focus is on the plot, which isn't bad. Except that there's no dialogue to advance it, just people who spit out one-liners. / And what the hell is "oxyale", anyway?
Update (2003): Square has re-released this game as "Final Fantasy Origins" for the PlayStation. They also improved the graphics and sound (it looks more like an SNES game now) and completely re-worked the menu and equipping interface so that it doesn't suck ass.
Overall, I have played this FinalFantasy more than any other (although, to be honest I should admit that I haven't yet finished FinalFantasyTwo, FinalFantasyThree, or FinalFantasyFive, and I haven't played FinalFantasySeven or beyond because of my lack of a PlayStation. That should change this summer, though.) -- AlexWilkins
In the spirit of the FourWhiteMageChallenge, EvilSouthie has compiled a list of slogans for the various "four of one class" parties.
Also, if you want to inject personality into your FF1 games, visit [8-Bit Theater].
I've recently been playing through FF1 with 2 Thieves and 2 Black Mages (now Ninja and Black Wizards.) Basically, I run away from everything and then blow up the bosses using elemental magic. It's the perfect party for lazy and impatient gamers, such as myself, who hate random encounters and level building. (I will undoubtedly have serious problems with Chaos, though...) - IanTullis