Editing HighScore
On a VideoGame, you get the high score when you beat all the scores that came before you. List your highscores here; keep the list in alphabetical order by game. * 1000 Miglia: Great 1000 Miles Rally ** Three one-credit completions by AlexMcAuley. || stage || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || Total || || best time / sec.||53.59||50.74||53.57||53.70||50.64||52.77||52.49||52.73||52.73||52.84||51.81||49.70||10min 27.31|| * [http://www.tetris1d.org/tetris.php 1D Tetris]: 11,766,800 by SeleneTan, 999,999,800 NickJohnson (just leave it running in the background for like 24 hours), 999,999,800 by MacKenzieStuart * [http://www.thatvideogamesite.com/play.php?id=392 3D Logic] - AlexUtter, MikeBuchanan, AndrewFarmer, SteveHaas, EvilSouthie, JoshMiddendorf, NickJohnson, LauraKanofsky, AlanKraut, EllenKephart, MichaelBraly finished (level 30). * [http://www.3dtris.de 3DTris] 19577 on Level 9, RobinBaur * [http://arda.st.hmc.edu/~zwang/java/games/mineSweeper4d.php?mines=46 4D Mine Sweeper]: 45 mine field solved by MicahSmukler. ** 42 mine field solved by MikeBuchanan. ** 41 mine field solved by EvilSouthie (had it once). ** 255 mine field solved by NateCappallo (and it was only about my seventh or eighth try). ** 256 mine field solved by ChrisErickson while doing LSD, submitted by MattWalsh ''(who was also doing LSD)'' *[http://www.popcap.com/launchpage.php?theGame=alchemy Alchemy] ColleenSullivan 18,018 points *[http://armorgames.com/play/2893/achievement-unlocked Achievement Unlocked] ** BenjAzose: 275 seconds *ActFancer ** LeeWiyninger: 2,370,420; Completed (not at the same time) ** ChrisFerguson: 951,360; Level 3 ** MaxwellLee: Level 3 * Aliens - WillShipley. Completed game without continues, 486,500 points ** See also AliensOnFnord * AlphaCentauri ** Scores ***NickJohnson; 1282%, score 13680 points, (SMAC, transcend, Deirdre, 388 future tech, 127 pop city, energy 3367785, abundant lifeforms) ***NickJohnson: 983%, Transcend difficulty (SMAC, Yang, 100 pop city!) ***BrianYoung: 629%, Transcend difficulty (Alien Crossfire). ''I don't actually remember details of this game, but it's on my score list. Currently working to exceed it.'' ***JulieWortman: 870% and 17402 points, Talent difficulty (SMAC, University, Tiny map, Iron Man, abundant life forms). ''I had altogether too much free time this summer.'' ** Fast Conquest ***JulieWortman: 90 turns, Believers, Tiny planet, Specialist. 4 eradications, 2 pacts. ''Yeah, mostly I just wanted to stomp things.'' **Future Tech *** NickJohnson 388 **City Size ''theory: the largest city (in most cases) could generate 6*20 food +3 for the base is 123 food. When you add in satellites, the limit of population size as you add satellites effectively nets you another 123 food, for a total of 236 food. This is a 123 size city. In the monsoon jungle, each square produces an additional 1 food (+2 with condenser), (+41, +82 with satellites) for another 41 population size (163). With nutrient resources, you get an additional +2 resources, +3 w/ condenser, but you are unlikely to have too many of these. This makes the max pop size 163 + 3 per nutrient resources within zone of control. Note this also produces the most minerals and energy (from satellites) possible for the base. Eg, each square produces effectively 12 food (assuming not monsoon jungle), 6 minerals, and 6 energy, + transcendi because of your huge population.'' '''CORRECTION: max city size is 127, for stupid reasons.''' *** NickJohnson, 127 **Energy Reserves ***NickJohnson, 3367785 ''Ok, i think im done with SMAC for awhile. --Nick'' * [http://www.armadillorun.com Armadillo Run] ** Demo: Level total $634 -AlanKraut * [http://games.yahoo.com/downloads/av.html Avalanche] - 157,090, JeffBergemann, lost on level 13. ''Well you said I should be able to beat it.'' ** 90970, ChainMaille, lost on level 14. * [http://www.homestarrunner.com/awexome.html Awexome Cross 98] - DuctTapeGuy, 30,009; EvilSouthie, 25,420; RichardGarfinkel, 21,876; ConorMcNassar, 19,586 points. * BadIdea - 10 items completed - JasonWinerip * [http://selenetan.com/games/basisdoublepong.html Basis Double Pong] - AlanKraut, 62,300. (Incidentally, original game idea from JesseRuderman?) * [http://www.popcap.com/launchpage.php?theGame=bejeweled2 Bejeweled 2] ColleenSullivan, 112,406 points. * [http://www.albinoblacksheep.com/games/bloxorz Bloxorz] AlanKraut, a no-help win, MaxGibiansky, a win but with some algorithmic help on stage 31 (got stuck, coded up a program, program didn't actually solve it but did remind me of how the rules work and how to solve it) * [http://www.popcap.com/gamepopup.php?theGame=bookworm# Bookworm] **highest score 1,634,900 (ConorMcNassar), 469410 (MicahSmukler), 340520 (ErikShimshock) **longest word FIGURINES (MicahSmukler, except for the stupid web-version-only-allowing-8-letter-words thing) SPARKLIES (NickJohnson, also too long) CANADIANS (ColleenSullivan, also too long and perhaps proper noun) ***Weird, it won't take FREEZING, and thats only 8 letters... Gold Z too... **best words MAGAZINE (10200, NickJohnson), MAGICIAN (8120 points, MicahSmukler) * [http://www.pogo.com Bounce Out]: MichaelMaindi, 228,846, level 11 (lost to lack of moves, not time out) * [http://en.wikipedia.org/wiki/Bowling Bowling (10 pin)]: 155 (AlexBobbs 6/17/06); 147 SteveHaas (Note that in general I'm more like 90. Just happened to get 4 strikes in a row one game); 192 PeterTu ** ''Someone should be able to beat this, but I wanted to encourage this fine sport. I suppose it's arguable if it belongs here though. --MattWalsh'' *** Well, I can, but unfortunately I don't remember exactly what the score was. Something on the order of 180. --AlanKraut * [http://www.crazymonkeygames.com/fullscreen.php?game=Boxhead-More-Rooms Boxhead (A zombie-shmup)]: 37,048,400 EvilSouthie. 9,345,500, AlexUtter * [http://www.deadwhale.com/play.php?game=774 Bubble Spinner]: 11,557 EllenKephart * [http://www.coffeebreakarcade.com/games/candytrain/instructions.htm# Candy Train] NickJohnson, 28850 easy, 35440 hard. BenjAzose 31665 easy. **''Damn, came close with 27335 on Easy. --Richard Garfinkel'' * CaveStory Secret Level Blitz: 4:33:1 by ChainMaille * Chelnov- Atomic Runner: LeeWiyninger, 190,750 * Chiral- AlexBobbs. Started at Freshman Level, finally lost on Senior Stage 4. 111,870 points * [http://www.rrrrthats5rs.com/games/click-once-a-minute/ Click Once A Minute] - RobinDobashi 18, AlanKraut 4 ** ''Time keeping devices of any sort are, of course, cheating.'' * [http://www2.b3ta.com/clickthecolour/ Click the Colour] - EvilSouthie 234, JulieWortman 203, BenjAzose 201 MikeBuchanan 138 ** Wow, I suck at that game. -MicahSmukler *** That makes two of us.--DanCicio **** Three.--AdamField *****''( ^--for the uninitiated, they're colorblind)'' * [http://www.searchamateur.com/Play-Free-Online-Games/Collapse.htm Collapse]: FrancesHocutt, 1,943,051, finished level 9 * [http://aluminumangel.org/attack/ Crack Attack]: ColleenSullivan, 2032 on normal; AndrewFarmer, 1279 * DanceDanceRevolution - DuctTapeGuy may have to concede to JamesEgan on this one (JOE > YZO). * [http://dwi.ddruk.com/ Dance With Intensity] SeleneTan left hand AA/right hand AA on various easy 4/ medium 5 songs (as well as all easy 1/2 with medium, and varying ones below easy 4/medium 5), e.g. DDR 3rd mix Butterfly, 4th mix Burning the Floor, 5th mix Moonlight Shadow and Abyss... 1.5x speed makes it easier, honest! <i>Come on, someone </i>else<i> has to be crazy enough to play DDR on a PC simulator in two-hand versus mode...</i> ** ''My hard drive hiccuped a while ago and ate most of my high scores. This is my most recent score since then; I haven't played nearly as much.'' Butterfly left hand Light 28,844,705 (AA); right hand Heavy 46,001,569 (A). ''Double is for the weak! Play with two different difficulties at the same time!'' * Deimos Rising - PeterMcLarnan 1,293,810 at Thermopylae; AlexBobbs 862,380 at Kepler Massif * [http://www.handdrawngames.com/DesktopTD/Game2.asp Desktop Tower Defense]: ColleenSullivan 7128 (Normal, 20 lives), EvilSouthie 6949 (Normal), EllenKephart 5769 (Normal), MikeBuchanan 5289 (Normal), AndrewFarmer 5223 (Normal, win), AdamField 1337 (not a high score, but awesome) * [http://www.popcap.com/gamepopup.php?theGame=diamondmine Diamond Mine] BenjAzose 144,970 (Timed; best move 3975; 3875 gems cleared); MariaRenna 47,270 (Untimed; best move 1080; 2327 gems cleared); MikeBuchanan 25,305 (Untimed); ChainMaille, 18,265 (difficulty level 1; best move 1260); EvilSouthie 35285 (Timed, best move 2385); SeleneTan 29175 (Timed) **This game is now called Bejeweled. The sequel is Bejeweled 2. * [http://i-am-bored.com/bored_link.cfm?link_id=18853 Diesel and Death] NickJohnson 114,315 * [http://www.rawkins.com/games/do/ Dolphin Olympics] NickJohnson ~1,112,000 * [http://www.rrrrthats5rs.com/games/dont-make-mommy-cry/ Don't Make Mommy Cry] LizKadison, EvilSouthie, NickJohnson, RobinBaur, SteveHaas, RobinDobashi, AndrewHunter, JiBB, ColleenSullivan, MacKenzieStuart, DuctTapeGuy, AmandaKlaus Level 8 * [http://www.rrrrthats5rs.com/games/dont-shoot-the-puppy/ Don't Shoot the Puppy] ** ** SteveHaas, Level 15, Time Spent Not Shooting the Puppy: 526:52 ** Nick Johnson, Level 15 Time Spent Not Shooting the Puppy: 20:15 ** LizKadison, Level 15, Time Spent Not Shooting the Puppy: 11:16. ** WillShipley, Level 15, <nowiki>TSNStP</nowiki>: 10:46. ** MicahSmukler, Level 15, <nowiki>TSNTtP</nowiki>: 10:43. ** ColleenSullivan, Level 15, <nowiki>TSNTtP</nowiki>: 9:53. ** EvilSouthie, Level 15, <nowiki>TSNTtP</nowiki>: 9:47. ** KevinOelze, Level 15, <nowiki>TSNTtP</nowiki>: 9:35 ** SteveHaas, Level 15 <nowiki>TSNTtP</nowiki>: 9:21 (are we going for longest time or shortest?) ** DuctTapeGuy, Level 1, <nowiki>TSNTtP</nowiki>: 3 seconds (there, new shortest record ;P) ** SteveHaas, Level 1, <nowiki>TSNTtP</nowiki>: 1 second (I was thinking shortest time to beat the game, because this is obviously stupid). ** MaxGibiansky, Level 1,<nowiki>TSNTtP</nowiki>: 0 seconds. (Yes, it actually said zero) * [http://www.bigideafun.com/penguins/arcade/doom_funnel/ Doom Funnel Chasers!] Closely related to Spaced PenGuin! MikeBuchanan 4,166,150 (look at the high score list fast, before I lose slot #15!) * [http://www.zanorg.com/prodperso/jeuxchiants/doublepong.htm Double Pong] EvilSouthie 422, AdamField 32 * [http://onemorelevel.com/games3/double-wires.swf Double Wires] KevinOelze 512.05 Yards, RobinDobashi 305.87 Yards * [http://www.homestarrunner.com/dg1.html Duck guardian] EvilSouthie 3835 * [http://www.homestarrunner.com/dungeonman.html Dungeonman]: FredJohnson 1337 and a win, JiBB, EvilSouthie, 6 and a win. * [http://www.videlectrix.com/thydungeonman2.html Dungeonman 2]: JulieWortman, 96 and a win *[http://www.homestarrunner.com/dman3.html Dungeonman 3]: AlexBobbs, NickJohnson, JoshMiddendorf, 38 and a win. ** Is it possible to do worse while still winning? *** The "Kiga" minigame is rigged so you can't win it until you're supposed to have the necessary information. All the rest of the puzzles require items IIRC, so I don't think anything can be skipped. **** The hag is likewise rigged. * [http://www.mtbireland.com/dodge.html Escape!] - the stupid game recently posted to Schmack - 42.18 NateCappallo (it gets faster after about 35 seconds or so). * [http://www.fetchfido.co.uk/games/eskiv-2/eskiv-2.htm Eskiv]: EvilSouthie 310 (NickJohnson 303) ** (It's a fun twitchy reflex game, if you're curious.) * [http://www.colorado.edu/physics/2000/applets/bec.html Evaporative Cooling in a Bose-Einstein Condensate]: ColleenSullivan, 38 atoms left. SteveHaas, 33 atoms left. MikeBuchanan, 31 atoms left. This is without moving atoms manually, because if we allow all the controls of the game, it's not very hard to leave all 50. ** This score will take a lot of luck to beat, I think, since I haven't even changed the trap height and it's hit 31 atoms without condensing. --RichardGarfinkel ** I don't know, even using the controls its hard to get a very large number because grabbing atoms isn't trivial. My highscore with moving atoms: 48. NickJohnson *** Nick, just pause it right at the beginning and put them all in. Easy 50. -SteveHaas **** You can pause it? Huh, never even looked for such a thing. Ok, but mine is without pausing. * So, I was running some of these at random the other day and got a legitimate 50. Twice. I don't know if it's a bug or what, but it *did* happen... I just clicked start and the whole thing condensed. - SteveHaas ** It's a bug. * [http://www.saucony.com/everyoneruns/main_f.html Everybody Runs]: WillShipley 42450 * [http://www.liquidgeneration.com/games/carebears.asp Evil Care Bears] NickJohnson with 10075 points and 382 kills. Damn you Steve, thats addictive. * [http://www.xgenstudios.com/fishy/ Fishy]: EvilSouthie, 30522 on Level 10 * [http://www.xgenstudios.com/fishy/indexold.htm Fishy Classic]: EvilSouthie-85,548+destruction, DuctTapeGuy-85,590+destruction, AlanKraut-85,686+destruction (HA!), JeffBrenion - 85,704 and destruction, JulieWortman - 85,824 and destruction; AlanKraut-destruction in 9:45. * [http://www.candystand.com/play.do?id=17995 Flash Circle Tower Defence]: JamesBrown - 4088 points @ level 74 * FlashNet - all scores are on the maximum screen size (13x11) **non-wrapping walls - SteveHaas 1430000 (maximum possible score). **wrapping walls - DanCicio 1326111 **wrapping walls, no locking - NateCappallo 1130418 *[http://i-am-bored.com/bored_link.cfm?link_id=21427 Flight of the Hamsters]: Total Score: AlanKraut, 1916 ft. Single Flight: AlanKraut, 1072 ft. *[http://www.freerice.com/index.php FreeRice]: ColleenSullivan, lvl 50 @ I don't know how many, but I've racked up > 30,000 total, EllenKephart - lvl 50 @ 1900 grains, MikeBuchanan - lvl 49 @ 1100 grains. ''I'm not prepared to figure out a conversion factor between higher levels and fewer grains...'' Except shouldn't the HighScore also be the person with the most grains? **FreeRice now has more subjects. I don't think we need to list everyone who manages to make it to level 2 of Multiplication Tables, but I'll be impressed by anyone who makes it to level 10 of Famous Paintings. * GalsPanic S2 (Fnord) - Complete the game with 100% on all gals was accomplished by DmitriSkjorshammer and MatthewKeeter on March 19, 2008. Previous attempts were made by DmitriSkjorshammer and AlexMcAuley (March 18th, 2008) but the game crashed 4 levels short. * TheGame - DuctTapeGuy, a win. ''Flagrant cheating, of course, but what are you gonna do, since YOU just lost!'' * [http://www.rrrrthats5rs.com/games/get-to-the-finish/ Get to the Finish] A win: LizKadison, MicahSmukler, DuctTapeGuy, AlanKraut, NickJohnson, SteveHaas, RobinDobashi (though I question that this game deserves to be here) * GlobalDefenseNetwork - 17,251,703 on New York Lights with longest link of 160 by SeleneTan * [http://www.cs.hmc.edu/courses/2004/fall/cs121/wiki/bin/view/Team3/GrandTheftGolfCart Grand Theft Golf Cart: Pomona] - 29,816 by DanCicio (Level 18) * [http://armorgames.com/play/841/grid16 Grid16] Total time 429, EvilSouthie; 383, RichardGarfinkel * [http://www.eyezmaze.com/grow/v3/index.html Grow] Everything max level: AlanKraut, TimGarvey, FrancesHocutt, EvilSouthie, EllenKephart, WillShipley, ChainMaille, NickJohnson, MacKenzieStuart, MikeBuchanan, RobinDobashi, ColleenSullivan ''Note: there are 3 versions of Grow, but v.1 and v.2 are very simple.'' * [http://www.eyezmaze.com/grow/RPG/index.html Grow RPG] Everything max level: MacKenzieStuart, EvilSouthie, MikeBuchanan, ChainMaille, NickJohnson, WillShipley, EllenKephart, MicahSmukler, TrevinMurakami, FrancesHocutt, RobinBaur, RobinDobashi, ColleenSullivan * [http://www.eyezmaze.com/grow/cube/index.html Grow Cube] Everything max level: ChainMaille, MacKenzieStuart, EvilSouthie, MikeBuchanan, NickJohnson, TrevinMurakami, FrancesHocutt, RobinDobashi, ColleenSullivan, BobChen, MartijnvanSchaardenburg, AlanGilder, MattKeeter ** I see some names in common here... ** Why do all the Grow games involve one-eyed creatures with wings? *[http://shingakunet.com/special/10054301/0285/ Grow Island] Everything max level: ColleenSullivan, MattKeeter, PeterTu, StevenBerler (joint effort). * [http://www.cs.hmc.edu/courses/2004/spring/cs121/twiki/bin/view/Team6/ExecutableRecord HeroesOfCIS] - 4735 by DanCicio **''Just curious, what level did you get to?'' *** Beat it. w00t!--Dan * [http://unoriginal.co.uk/card-hat.html Hat Toss] - 232,458 EvilSouthie * [http://zone.msn.com/en/hexic/default Hexic] - 308,365 with 2 black pearls by SeleneTan ''Ryan showed me this game, and he probably has a higher score than I do. Is there anywhere to play this other than MSN?'' * [http://www.skt-products.com/contents/hikkoshi.html Hikkoshi] - 14,526 by SeleneTan * [http://www.holdthebutton.com/index.html Hold The Button] - 39 min 24 sec 66 with no assists by RobinBaur ** 11 hr 6 min 1 sec 82, AdamField with assists (including a good box of cds holding the mouse down while I went to sleep) *** You know, if you have a mouse, you can just click it and then disconnect the mouse. Your computer never receives the release signal and so it thinks the mouse button is still down. Stupid computers hahaha. **** What happens if you plug the mouse back in without holding the button down first? Does it realize that the mouse is no longer clicked? Or does it invert clicking and non-clicking? Or something else? ***** From my understanding, a mouse button sends both a pressed and a released signal. Each signal simply changes a flag, i.e. a press will always change the flag to "pressed," etc. So if you plug the mouse back in again and click, it will register the pressed signal and set the flag to "pressed," but since the flag is pressed anyways, nothing changes. So no, the computer does not realize the mouse is no longer clicked, but it doesn't particularly care either. Like I said, computers are stupid. **** Well, I tried this with Firefox (The site no longer seems to work in Safari) running under Mac OS X, and it doesn't work. Maybe it works under Windows or Lunux? ---JiBB ** 12 hr 45 min 25 sec 71, MartinPyne with assists (my CD container) **For the record, this belongs to a mathematical class of "Stupid Games", or GamesEquivalentToStupidNim (on your turn you choose a pile and remove from it some number greater or equal to zero). **57 min 6.60 sec by JeremyWestfahl without assists. ***Thank you. No, seriously. Thank you. --RobinBaur, ashamed of that high score since I'm-not-sure-when. **2 hr 3 min 37 sec 78, RobinDobashi without assists. Yay for summer and six episodes of Bleach. ***1 day, 23 hr, 34 min, 13 sec -- TimChallener You just have to left click, then while holding that down right click. Yay. * [http://www.gamesheep.com/jocuri/horseyracing/ Horsey Racing] EvilSouthie, 21300 * [http://www.rrrrthats5rs.com/games/how-much/ How Much] LizKadison and BenjAzose, 16 * [http://www.javagameplay.com/icebreakeralpha.html Ice Breaker Alpha] - 1,000,000 (level 21) by EvilSouthie (convinced of ability to play indefinately due to massive weapon upgrades getting to the point where a single laser wipes out two waves of aliens); 293,875, by AdamField * The ILoseGame - AlexBobbs, a loss ''I thought I had a win once, but it snuck up on me at the end, so I lost. I'm not convinced it's unbeatable, though. --EvilSouthie'' ** A win can be recorded if you can be patient enough to wait for OppositeDay to roll around. --RichardGarfinkel ** Totally different from losing TheGame, despite certain similarities. * The IWinGame - MicahSmukler, a win ** ''Dude, link me the game and I can totally beat that. - ChainMaille'' ** ''It took a while, but i too can record a win. --NickJohnson'' * [http://www.runhello.com Jumpman] ** Time: 30:12, Lives: 140 - MattKeeter * [http://www.party-tencho.com/kissma.html KISSMA] ** 72600 ("LOWEST KISS CLASS!!") -- AndrewFarmer * [http://addictinggames.com/kittencannon.html KittenCannon] ** 2,655 - ChrisErickson * [http://olofson.net/kobodl/ Kobo Deluxe] - This game continues forever. I'm sure of it. ** Level: 43 (JamesBrown) ** High Score: 19,645 (JamesBrown) * [http://javagameplay.com/lunar.html Lunar Invaders] - AdamField, 70,010. I'm sure I've done better than that, this is just to get it up here. * Mahjongg (gnome-games), Difficult, no reshuffles: 2:30 - AndrewFarmer * ManuFactoria - See page. * Marshie's Malloween Mix-Up - JulieWortman, 73,400. ''I know someone can top this.'' '''Yeah, but can anyone else put up with that freaking marshmallow for that long''' **''They can if they're avoiding StatMech.'' * MasterPiece (easy) - 42,470 by MikeBuchanan * MasterPiece (hard) - 9,130 by JoseluisEspinosa * MastersOfOrionII - 7056 by JoshMiddendorf * Meteos, Deluge Mode - 149,640 by AlexBobbs ** Love it, but don't actually own my own copy with which to compete. --RichardGarfinkel * [http://www3.hmc.edu/~zwang/Java/Missile/Missile.html Missile Dodge] created by VictorWang. 8000, demonstrated ability to play indefinitely, EvilSouthie. (1700, ErikShimshock.) * [http://www.armorgames.com/games/momentummissilemayhem_popup.html Momentum Missile Mayhem] 266353 with two lives remaining on survival mode before getting bored by MarquisWang, 180129 and all tech researched with 3 lives remaining on survival mode by MaxGibiansky (had to go do other things. Couldn't steady-state indefinitely, because occasionally there's big explosions that fling tanks all over the place, but pretty close to indefinite play), 119773 on survival mode by EvilSouthie, 92990 on survival mode by FredJohnson * [http://www.xgenstudios.com/play/motherload/ Motherload] 7,676,961,664 EvilSouthie, 1.8 billion, RichardGarfinkel (too lazy to do enough mining before beating the game) ** I was using the "second quest" feature to continue playing at higher difficulties- this lets you continue your score. Admittedly this does turn it into a "how long have you played" score. * [http://www.harveycartel.org/metanet/n.html N] (N is for Ninja!) ** Episode 00 - 335.975 - SteveHaas ** Episode 01 - 317.600 - SteveHaas ** Episode 02 - 199.100 - SteveHaas ** Episode 03 - 413.975 - SteveHaas ** Episode 04 - 469.150 - SteveHaas ** Episode 05 - 243.450 - SteveHaas ** Episode 06 - 308.000 - SteveHaas ** Episode 07 - 244.225 - SteveHaas ** Episode 08 - 493.925 - SteveHaas ** Episode 09 - 272.025 - SteveHaas ** (There's 50 more episodes, but that's a lot of high scores) *** I don't know if I have all my scores still (if I have them I will find time to post them), but I would totally be up for running through the whole game again. I can't remember if I beat it completely or not... --NikFloyd **** Also, this game is now available for the PSP and DS. I haven't played those versions yet, but I highly recommend it in any case. --NikFloyd *** Also, there are now 100 episodes (with 5 levels per episode) and a number of unlockables! Talk about a TimeSuck! --NikFloyd * NakedCouch: **BenJones , 4 hours. **StephanieLevins, AnnJohnston, JennaRyon, NikkiPeck, JenniRinker - most naked females on the naked couch at one time * [http://megami.starcreator.com/nanaca-crash/ Nanaca Crash] 14949.96m - BobChen, 14573.94m - ChainMaille ** Highest (vertical): 865.8m - ChainMaille ** Note by MarquisWang: I once got somewhere upwards of 63000m. There exists a nearly impossible to get bonus where first you hit the girl that does "Through and Run" and then immediately after that hit a special, which causes every ground hit to be a boost. Someone get it and report. *** I've gotten this before, but don't remember my score. It's awesome, by the way. --NikFloyd ** See [http://megami.starcreator.com/nanaca-crash/info.html this page] for instructions * [http://www.matazone.co.uk/animpages/night_of_the_zombie_kitties.html Night of the Zombie Kitties]: ** Normal mode: 25212 and victory-- EvilSouthie; 23111, Level 3 --ChainMaille *** Tapping the mouse button when kitties are really close will kill them. ** Nearly Impossible mode: 21277 and victory, EvilSouthie; 20134 and victory, SteveHaas; 23126 at Level 3, EvilSouthie ** Endurance: 252 kitties slain -- EvilSouthie; 202 kitties slain --DuctTapeGuy *** Whoa. I didn't think you'd get this one. See, my work computer, for whatever reason, didn't like Flash much, which made the game run very slowly.... **** Once you get good enough to get past 150 at top speed, the only thing really limiting the score is consistency. I still can't get the rhythm down to have an invincible stream of dogs yet, but I'm close. --EvilSouthie (who feels bad about taking scores away on this list, since he's an alumnus now and not actually at the college) * [http://tartarus.uwa.edu.au/~wedgey/slime1/ OneSlime] - 33,446 by DanCicio ** ''This can totally be improved upon; just being able to beat the 5th level should do it. Now if only I could score more than one goal every 6 or 7 tries against Big Blue Boss.....''--DanCicio * [http://www.kongregate.com/games/gaby/onslaught2 Onslaught 2] - 4,629,606,980 points by AdamField (wave 470, this time without black holes, which suck up all your points) * OregonTrail - ConorMcNassar. Scored 4300 as a carpenter from Ohio. [Actual high score probably MUCH higher; please update if so]. :) * [http://www.coin-op.nl/panic/ Panic] (Score, best shot, wave) - EvilSouthie: (37174, 1034, 13) * [http://www.homestarrunner.com/disk4of12.html Peasant's Quest] - 145 points by DanCicio **'' Rats. In before I could claim my high score of 1 :P'' --AlexBobbs ** ''Upped my high score. Now what do you do with the naked man? -- JiBB'' *** More like, what does the naked man do with ''you''. Though I suppose he could always be a decoy. * [http://www.eyezmaze.com/pelpet/v0/index.html Pelpet] - 124 points by EvilSouthie, 80 points by RichardGarfinkel, 21 points by RobinBaur * [http://www.ebaumsworld.com/games/pendulumeca.html Pendulumeca]: ** Positive Record: 4047m SteveHaas ** Negative Record: -42m VictorWang (some weird bug) * PeNis Size - 6.5 inches (erect) by AverageMale. (What, you thought this page was anything else?) * [http://www.videlectrix.com/lcd_game.html Pigs on Head] - Game A: 1835 WillShipley Game B: 848 EvilSouthie. * [http://www.planarity.net/ Planarity] - Level 28 completed 14326 by FrancesHocutt; Level 26 completed 14734 by FrancesHocutt ** Level 14 completed 1631439 by EvilSouthie : Past level 11 you really need a fast computer. The script to calculate whether you've won or not will start lagging every move and threaten to crash flash when you beat the level. Silly intense computational winning conditions. ''(Old scoring method)'' * [http://www.plasmapong.com/ Plasma Pong] - Level 33 by EvilSouthie; Level 31 by AlanKraut * [http://www.rrrrthats5rs.com/games/please-the-art-critic/ Please the Art Critic] - Perfect Score (5) NickJohnson, ColleenSullivan * [http://homestarrunner.com/pop_tire.html Population Tire]: 4704 by AlanKraut (4563 by EvilSouthie). Best multiplier: x37 by AlanKraut x30 by EvilSouthie(game gives a "hi-five" for scores past 500) ** ''Damn you, Southie *Concedes defeat*. --DuctTapeGuy'' * PorTal - Completion run in 5 days after release (full game, all advanced levels and gold on all challenges) by StevenBerler, ChrisSauro, RobinDobashi, BobChen, AlanGilder, and JasonWinerip * [http://www.rrrrthats5rs.com/games/proverbs/ Proverbs] - Level 7, 29 days NickJohnson * [http://www.gskinner.com/games/puki Puki]: 448,600 by AlanKraut * [http://www18.big.or.jp/~hikoza/Prod/index.html RayHound]: AlexUtter, 13,227,900 (Another game by the guy who made [http://www18.big.or.jp/~hikoza/Prod/index_e.html Warning Forever]) * [http://www.pogo.com Rocket Mania]: MichaelMaindi, 2,239,250, Master Sage, most rockets launched 7. Longest fuse: 51, RichardGarfinkel * [http://roflcopter.com/ROFLflash.html ROFLcopter]: LoganGordon, 128,240; AlanKraut, 252,020. (What else do you do while waiting for Coupling to start?) ''Some would say "foreplay".....--DanCicio'' **This link no longer works. * [http://www.runegold.org/sangband Sangband] NickJohnson [http://angband.oook.cz/ladder-show.php?id=5660 16982] * [http://www.yetisports.net/yetisports3/ Seal Bounce] - Score: 1755.16 by EricBerglund. Max Altitude: 481.24 by RichardGarfinkel. * [http://limexgames.com/games/semantic_wars/ Semantic Wars] - 1934 on Hard by MacKenzieStuart ** 3760 on Hard by ChrisSauro ** 5804 on Hard by ChrisFerguson * [http://www.rottentomatoes.com/games/sharkbait/game.php Sharkbait] 7506 on Easy, EvilSouthie * [http://meph.eu.org/ smack the pingu!!!] 593.5 by VictorWang, WillShipley, PomonaJosh, ConorMcNassar, EricBerglund, MariaRenna, and DuctTapeGuy. * [http://www.coffeebreakarcade.com/games/snowcraft/instructions.htm Snowcraft] EvilSouthie, NickJohnson, DuctTapeGuy, AlanKraut. Finished game. * [http://ebaumsworld.com/games/space-invaders.html Space Invaders 360] NickJohnson 166044 (and moving the mouse off that little screen should do something other than freeze you) * [http://www.bigideafun.com/penguins/arcade/spaced_penguin/default.htm Spaced Penguin!] From the people who brought you veggie tales! AlanKraut, 645,212. * StepMania: ** DanCicio - 93,027,734 and AA on Max 300 Heavy. No mods. ***JulieWortman - 92,937,513 and AA on Max 300 Heavy. Assist Tick, 1.5x. ** DanCicio - 84,287,650 and an A on Max 300 Heavy. Extra stage (1.5x, reverse, dark, no recover, default arrow color.) ** DanCicio - 93,996,585 and AA on Sakura Heavy. Note only. w00t. *** JulieWortman - 96,442,230, full combo and AA on Sakura Heavy. Assist Tick only. Double w00t. ** DanCicio - 93,565,940 and AA on Sakura Heavy. Extra stage (1.5x, reverse, dark, no recover, default arrow color--not note). ''Oh, and I was wrong--I got another extra stage after this one: Witch Doctor (couldn't choose) 1.5x, reverse, dark, sudden death.'' ** ChrisErickson - 96,579,832 and AA on Double mode Sakura Heavy. No mods ** JulieWortman - 91,179,431 and an A on Paranoia Survivor Max Challenge (aka PSMO, btw). 1.5x, assist tick. ** See also DanCicio/StepMania, ChrisErickson/StepMania, JulieWortman/StepMania for more 1337. * Super Turbo Turkey Puncher 3 - 6,000, posted by GregSandstrom (the arcade minigame in Doom 3) * [http://homestarrunner.com/sbemail169.html Taser the Gnome for Low Rates!] 10,666,00 by EllenKephart (mad comma misplacement skillz!) 20,000 by AndrewFarmer (mad '''procrastination''' skillz!), 15,000 by DuctTapeGuy (mad skillz!), 12,000 by MikeBuchanan * [http://games.yahoo.com/games/texttwist.html TextTwist] - 212,850 by FredJohnson, 203, 880 by RobinBaur; fairly convinced of ability to play indefinitely. * ThatDamnHelicopterGame - BillHewitt. 182,069 (those last 3 digits are completely arbitrary - BAH) * [http://www.kiteretsu.jp/on/tontie/index.html Tontie] - 72,735 (level 14) by DanCicio * [http://www.asahi-net.or.jp/~cs8k-cyu/windows/tt_e.html Torus Trooper] - 5,931,931: Hard difficulty. Levels 0-16 straight, by JamesBrown ** ''Nice, someone else knows about Kenta Cho. By the way, he's made plenty of quality games, many of which are available for other platforms as well; see [http://en.wikipedia.org/wiki/Kenta_Cho Wikipedia].'' * [http://novelconcepts.co.uk/FlashElementTD/ Tower Defence] - (1/16 update) - 93,111 by EvilSouthie and SteveHaas working together. * Trogdor - EvilSouthie. Stopped at level 70, with 14,100 points and 15 lives, having demonstrated the ability to play indefinitely. The game actually gets easier past level 50 or so. "Whoa, that's totally the best secret thing I've ever found in a game. It's like, some dude's name. And it's like flashing and stuff." ~ StrongBad * [http://tuxracer.sf.net/ Tux Racer] "Who says PenGuin""s can't fly" SeanPlott 53.61s * [http://www.rottentomatoes.com/games/udder/game.php Udder Insanity] - EvilSouthie, 50869. * [http://www.addictinggames.com/untangle.html Untangle] - Complete: JonathanBeall, HannahHoersting (unless there was something after EVIL that I missed), AmandaKlaus, EllenKephart ** See also Planarity above for a "substantially similar" (read: slightly different graphics) game * Upndown - ** LeeWiyninger: 48,930 ** DanCicio: 42,170 * [http://www.candystand.com/play.do?id=18047 Vector Tower Defense] - FredJohnson: 11903767, AndrewFarmer: 3682863 (downloadable version [http://www3.hmc.edu/~afarmer/vector.zip here]), AdamField: 2790204 (I fully expect someone to beat this score quickly, I just thought I'd get this on the list) * [http://www.websudoku.com/ WebSudoku] Easy: DanCicio, 1:23 (Easy Puzzle 4,907,102,299); LizKadison, 2:35 (Easy Puzzle 5,546,948,897); ChainMaille, 3:02 (Easy Puzzle 8,371,110,412); EvilSouthie, 4:00 (Easy Puzzle 2,495,578,638) * Medium: DanCicio, 2:47 (Medium Puzzle 3,411,781,844); AlexUtter, 5:07 (Medium Puzzle 8,213,650,462); HannahHoersting, 5:16 (Medium Puzzle 1,864,022,091); EvilSouthie, 6:36 (Medium Puzzle 4,368,794,520); ChainMaille, 12:48; JulieWortman, 10:51 * Hard: DanCicio, 3:28 (Hard Puzzle 4,655,261,718); AlexUtter, 5:30 (Hard Puzzle 3,525,843,063); HannahHoersting, 5:49 (Hard Puzzle 2,303,114,704); EvilSouthie, 11:06 (Hard Puzzle 10,263,593,800) * Evil: DanCicio, 6:56 (Evil Puzzle 8,101,140,967); EvilSouthie, 12:46 (Evil Puzzle 5,964,417,269) ** I love watching this page update after I add another game onto it. * Windows Minesweeper - 1 Second (Expert Level) by HeatherJustice (just look at the Best Times record on my laptop...... And no, I did not freeze the clock, there are other ways...) ** 72 seconds (Expert Level), <i>without</i> freezing the clock - DanCicio *** ''Aimbot?'' * Windows Solitaire - a win, by MartinPyne (sorry, I didn't check the score) ** 7832 FredJohnson (a win) ** 5210 AndrewHunter (a win) *[http://www.addictinggames.com/winkthegame.html Wink: The Game] - EllenKephart: completed with 95% stealth, MattKeeter: completed with 100% stealth (it's easy once you realize that choking enemies recovers your stealth). *[http://www.ferryhalim.com/orisinal/g3/bells.htm Winterbells] - AlexUtter: 36,945,005,190,620, BrianaKonigsberg: 16,102,990,200, AlanKraut: 785,152,260 (The score grows somewhat faster than exponentially. The curious could investigate whether they're using a long-long or even a BigInteger.) * WorldOfWarcraft - Kara Cleared (EllenKephart) (I know there's people here that can beat me) * WormsArmageddon: ** DanCicio for longest roping time (he got past the point where _life_ was the limiting factor, and only hand cramping did him in--or the monitor's power-save mode)--best "posted" time: 5 hours roping, 900 seconds on the clock, 12 (of 15) life left. *** As I recall SteveHaas and NickJohnson were also more or less at the stage of unbounded roping as well, though neither of them actually posted a time comptetitive with Dan's best. ** NickJohnson for longest grenades time (theoretically infinite, i think i did 2.5 hours or something ridiculous like that, with 200+ seconds on the clock when i stopped throwing grenades, no pauses). ** SteveHaas on Euthanasia (almost an hour, died due to dropping a cluster bomb on myself, still had several minutes of time stored up) ** SteveHaas, NickJohnson, EvilSouthie, DanCicio, and AlanKraut are unbounded on supersheeping. ** EvilSouthie was looking pretty unbounded for rifle training (the first run was slightly slow, since I had to spend a little time clearing away terrain. The next four or so gained time. After that I was limited by terrain disappearing, which means I'm not completely unbounded). * [http://www.yonkis.com/mediaflash/yeti_gore.htm Yeti Gore] - 1235.5 by ChrisErickson ** This game makes me sad. See "smack the pingu!!!" above for the inimitable original. * Zardoz - 0 times by MaxGibiansky (Ha! Beat you all!), 0.0000001 times by TrevinMurakami (Only saw the only line worth saying reportedly), 1 time by JeremyWestfahl, 2 times by JulianEvans, 3 times by AndrewHunter, 6 times by HendrikOrem ** This game deserves a War Games quote. -AlanKraut *** Claiming top spot is silly... especially since you're sharing it with a non-trivial number of people --MichaelBraly ** My parents saw this movie in theaters. That's right, they ''paid'' to watch Zardoz.
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