What is the Corps? Fame, glory, sacrifice, patriotism!


Ever wanted to join up with a large bunch of friends, and just plain all out go to war? Thanks to Harmless Games and Sony, you can enjoy this kind of activity. Play as an Infantryman, Heavy Weapons, Jump Trooper, Infiltrator, Combat Engineer, Field Medic, or Squad Leader. Each has its own access to a certain items/armors/weapons out of several hundred. Below is quick summary of the different classes, as well as their strengths and weaknesses.

  1. Infantryman:
    The drill instructors weren't kidding when they said the Infantryman is the backbone of any army. Infantrymen are trained to wear the heaviest of armors, and use virtually all small arms.
  2. Heavy Weapons:
    The primary defenders of bases and installations, the Heavy Weapons specialist is vulnerable when alone and in the open. Best used in a supporting role, their incredibly destructive arsenal is contrasted with their mediocre armor and slow movement.
  3. Jump Trooper:
    Trained to be the true epitome of mobile infantry, the Jump Trooper is a specialy trained Infantryman. Using specialized weapons and vehicles, the Jump Trooper is trained to use agility instead of armor for protection.
  4. Infiltrator:
    These soldiers are the future's Green Beret. Trained to operate extensively behind enemy lines without resupply, they are restricted to stealth and energy weapons to get their objectives accomplished.
  5. Combat Engineer:
    These experts are profoundly useful for base defense. The only other soldiers who can deal with the turrets created are Heavy Weapons specialists. An engineer with well placed turrets can vastly strengthen base defense.
  6. Field Medic:
    Vital to base defense, and extremely useful on offense, the Field Medic is able to summon comrades to his side, as well as prevent others from teleporting off the battlefield. The healing abilities ensure minimum downtime between assaults.
  7. Squad Leader:
    Squad leaders are the guys who make it happen. When soldiers need to be transported to where they are needed quickly, the Squad Leader does it faster and with less cost than the medic.