Students designed thirty two non-digital games, recruited 65 external playtesters (students outside the class and family members) for their games, and conducted 13 in-class playtest sessions (4 sessions included 5C faculty and staff members who all had secret missions).
This class also hosted the first Games Cafe during the HMC presentation days. For three hours, students, staff, faculty, friends and community members spent 3 hours playing the games students created.