I played a bunch of Non-PlaceCheck? BugHouse in high school. It changes the game immensely because if you need a string of checks to delay death, you can't place pieces to deliver them. The result? Even more sacrifices to open lines of attack than in PlaceCheck? BugHouse! Although I definitely agree with the sentiment that it's for Wussies, Non-PlaceCheck? BugHouse is not utterly devoid of strategic value.--DanCicio |
While it may be argued that playing non-PlaceMate BugHouse is for Wussies, the game is not much diminished if one still allows PlaceCheck? (go ahead, make another useless WikiName. See if I care...). Non-PlaceCheck? BugHouse allows for slightly more interesting strategic placement, but it _is_ considerably tamer than PlaceMate.
I played a bunch of Non-PlaceCheck? BugHouse in high school. It changes the game immensely because if you need a string of checks to delay death, you can't place pieces to deliver them. The result? Even more sacrifices to open lines of attack than in PlaceCheck? BugHouse! Although I definitely agree with the sentiment that it's for Wussies, Non-PlaceCheck? BugHouse is not utterly devoid of strategic value.--DanCicio