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This module implements the GameAction class
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GameAction Every GameActor has, at any given time, a list of possible actions from which they can choose. |
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TestRecipient a minimal object that can receive, and report on actions |
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__package__ = None
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GameAction base ability ATTACK test cases:
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GameAction sub-type ability ATTACK test cases:
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GameAction base ability condition test cases:
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GameAction sub-type ability condition test cases:
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GameAction compound-verb test cases:
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