Module gameactor
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Module gameactor

source code

This module implements the GameActor class

Classes [hide private]
  GameActor
A GameActor (typically a PC or NPC) is an agent that has a context and is capable of initiating and receiving actions.
Functions [hide private]
 
simple_attack_tests()
Base attacks with assured outcomes
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sub_attack_tests()
Attacks that draw on sub-type EVASION and PROTECTION
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random_attack_tests()
attacks that depend on dice-rolls
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simple_condition_tests()
conditions that are guaranteed to happen or not
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sub_condition_tests()
conditions that draw on sub-type RESISTANCE
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random_condition_tests()
conditions that depend on dice rolls
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main()
Run all unit-test cases and print out summary of results
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Variables [hide private]
  __package__ = None