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This module implements the GameContext class
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GameContext A GameContext corresponds to a geographic location and is a collection of GameObjects, GameActors and state attributes. |
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TestObject A TestObject is a hidden object that will be found after a specified number of searches. |
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__package__ = None
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exercise {add,remove}_member and get_party
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exercise {add,remove}_npc and get_npcs
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exercise hierarchical gets set distinct and overlapping properties at various levels of nested GameContexts, and see which values are returned from gets in different levels:
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exercise search for hidden objects
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